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-rw-r--r--vanilla/node_modules/@exodus/bytes/fallback/utf8.js270
1 files changed, 270 insertions, 0 deletions
diff --git a/vanilla/node_modules/@exodus/bytes/fallback/utf8.js b/vanilla/node_modules/@exodus/bytes/fallback/utf8.js
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+++ b/vanilla/node_modules/@exodus/bytes/fallback/utf8.js
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+import { E_STRICT_UNICODE } from './_utils.js'
+import { isHermes } from './platform.js'
+import { asciiPrefix, decodeLatin1, encodeAsciiPrefix } from './latin1.js'
+
+export const E_STRICT = 'Input is not well-formed utf8'
+
+const replacementPoint = 0xff_fd
+const shouldUseEscapePath = isHermes // faster only on Hermes, js path beats it on normal engines
+const { decodeURIComponent, escape } = globalThis
+
+export function decodeFast(arr, loose) {
+ // Fast path for ASCII prefix, this is faster than all alternatives below
+ const prefix = decodeLatin1(arr, 0, asciiPrefix(arr)) // No native decoder to use, so decodeAscii is useless here
+ if (prefix.length === arr.length) return prefix
+
+ // This codepath gives a ~3x perf boost on Hermes
+ if (shouldUseEscapePath && escape && decodeURIComponent) {
+ const o = escape(decodeLatin1(arr, prefix.length, arr.length))
+ try {
+ return prefix + decodeURIComponent(o) // Latin1 to utf8
+ } catch {
+ if (!loose) throw new TypeError(E_STRICT)
+ // Ok, we have to use manual implementation for loose decoder
+ }
+ }
+
+ return prefix + decode(arr, loose, prefix.length)
+}
+
+// https://encoding.spec.whatwg.org/#utf-8-decoder
+// We are most likely in loose mode, for non-loose escape & decodeURIComponent solved everything
+export function decode(arr, loose, start = 0) {
+ start |= 0
+ const end = arr.length
+ let out = ''
+ const chunkSize = 0x2_00 // far below MAX_ARGUMENTS_LENGTH in npmjs.com/buffer, we use smaller chunks
+ const tmpSize = Math.min(end - start, chunkSize + 1) // need 1 extra slot for last codepoint, which can be 2 charcodes
+ const tmp = new Array(tmpSize).fill(0)
+ let ti = 0
+
+ for (let i = start; i < end; i++) {
+ if (ti >= chunkSize) {
+ tmp.length = ti // can be larger by 1 if last codepoint is two charcodes
+ out += String.fromCharCode.apply(String, tmp)
+ if (tmp.length <= chunkSize) tmp.push(0) // restore 1 extra slot for last codepoint
+ ti = 0
+ }
+
+ const byte = arr[i]
+ if (byte < 0x80) {
+ tmp[ti++] = byte
+ // ascii fast path is in decodeFast(), this is called only on non-ascii input
+ // so we don't unroll this anymore
+ } else if (byte < 0xc2) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ } else if (byte < 0xe0) {
+ // need 1 more
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const byte1 = arr[i + 1]
+ if (byte1 < 0x80 || byte1 > 0xbf) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ tmp[ti++] = ((byte & 0x1f) << 6) | (byte1 & 0x3f)
+ } else if (byte < 0xf0) {
+ // need 2 more
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const lower = byte === 0xe0 ? 0xa0 : 0x80
+ const upper = byte === 0xed ? 0x9f : 0xbf
+ const byte1 = arr[i + 1]
+ if (byte1 < lower || byte1 > upper) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const byte2 = arr[i + 1]
+ if (byte2 < 0x80 || byte2 > 0xbf) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ tmp[ti++] = ((byte & 0xf) << 12) | ((byte1 & 0x3f) << 6) | (byte2 & 0x3f)
+ } else if (byte <= 0xf4) {
+ // need 3 more
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const lower = byte === 0xf0 ? 0x90 : 0x80
+ const upper = byte === 0xf4 ? 0x8f : 0xbf
+ const byte1 = arr[i + 1]
+ if (byte1 < lower || byte1 > upper) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const byte2 = arr[i + 1]
+ if (byte2 < 0x80 || byte2 > 0xbf) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ if (i + 1 >= end) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ break
+ }
+
+ const byte3 = arr[i + 1]
+ if (byte3 < 0x80 || byte3 > 0xbf) {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ continue
+ }
+
+ i++
+ const codePoint =
+ ((byte & 0xf) << 18) | ((byte1 & 0x3f) << 12) | ((byte2 & 0x3f) << 6) | (byte3 & 0x3f)
+ if (codePoint > 0xff_ff) {
+ // split into char codes as String.fromCharCode is faster than String.fromCodePoint
+ const u = codePoint - 0x1_00_00
+ tmp[ti++] = 0xd8_00 + ((u >> 10) & 0x3_ff)
+ tmp[ti++] = 0xdc_00 + (u & 0x3_ff)
+ } else {
+ tmp[ti++] = codePoint
+ }
+ // eslint-disable-next-line sonarjs/no-duplicated-branches
+ } else {
+ if (!loose) throw new TypeError(E_STRICT)
+ tmp[ti++] = replacementPoint
+ }
+ }
+
+ if (ti === 0) return out
+ tmp.length = ti
+ return out + String.fromCharCode.apply(String, tmp)
+}
+
+export function encode(string, loose) {
+ const length = string.length
+ let small = true
+ let bytes = new Uint8Array(length) // assume ascii
+
+ let i = encodeAsciiPrefix(bytes, string)
+ let p = i
+ for (; i < length; i++) {
+ let code = string.charCodeAt(i)
+ if (code < 0x80) {
+ bytes[p++] = code
+ // Unroll the loop a bit for faster ops
+ while (true) {
+ i++
+ if (i >= length) break
+ code = string.charCodeAt(i)
+ if (code >= 0x80) break
+ bytes[p++] = code
+ i++
+ if (i >= length) break
+ code = string.charCodeAt(i)
+ if (code >= 0x80) break
+ bytes[p++] = code
+ i++
+ if (i >= length) break
+ code = string.charCodeAt(i)
+ if (code >= 0x80) break
+ bytes[p++] = code
+ i++
+ if (i >= length) break
+ code = string.charCodeAt(i)
+ if (code >= 0x80) break
+ bytes[p++] = code
+ }
+
+ if (i >= length) break
+ // now, code is present and >= 0x80
+ }
+
+ if (small) {
+ // TODO: use resizable array buffers? will have to return a non-resizeable one
+ if (p !== i) /* c8 ignore next */ throw new Error('Unreachable') // Here, p === i (only when small is still true)
+ const bytesNew = new Uint8Array(p + (length - i) * 3) // maximium can be 3x of the string length in charcodes
+ bytesNew.set(bytes)
+ bytes = bytesNew
+ small = false
+ }
+
+ // surrogate, charcodes = [d800 + a & 3ff, dc00 + b & 3ff]; codePoint = 0x1_00_00 | (a << 10) | b
+ // lead: d800 - dbff
+ // trail: dc00 - dfff
+ if (code >= 0xd8_00 && code < 0xe0_00) {
+ // Can't be a valid trail as we already processed that below
+
+ if (code > 0xdb_ff || i + 1 >= length) {
+ // An unexpected trail or a lead at the very end of input
+ if (!loose) throw new TypeError(E_STRICT_UNICODE)
+ bytes[p++] = 0xef
+ bytes[p++] = 0xbf
+ bytes[p++] = 0xbd
+ continue
+ }
+
+ const next = string.charCodeAt(i + 1) // Process valid pairs immediately
+ if (next >= 0xdc_00 && next < 0xe0_00) {
+ // here, codePoint is always between 0x1_00_00 and 0x11_00_00, we encode as 4 bytes
+ const codePoint = (((code - 0xd8_00) << 10) | (next - 0xdc_00)) + 0x1_00_00
+ bytes[p++] = (codePoint >> 18) | 0xf0
+ bytes[p++] = ((codePoint >> 12) & 0x3f) | 0x80
+ bytes[p++] = ((codePoint >> 6) & 0x3f) | 0x80
+ bytes[p++] = (codePoint & 0x3f) | 0x80
+ i++ // consume next
+ } else {
+ // Next is not a trail, leave next unconsumed but process unmatched lead error
+ if (!loose) throw new TypeError(E_STRICT_UNICODE)
+ bytes[p++] = 0xef
+ bytes[p++] = 0xbf
+ bytes[p++] = 0xbd
+ }
+
+ continue
+ }
+
+ // We are left with a non-pair char code above ascii, it gets encoded to 2 or 3 bytes
+ if (code < 0x8_00) {
+ bytes[p++] = (code >> 6) | 0xc0
+ bytes[p++] = (code & 0x3f) | 0x80
+ } else {
+ bytes[p++] = (code >> 12) | 0xe0
+ bytes[p++] = ((code >> 6) & 0x3f) | 0x80
+ bytes[p++] = (code & 0x3f) | 0x80
+ }
+ }
+
+ return bytes.length === p ? bytes : bytes.slice(0, p)
+}