/** * Decode / encode the legacy multi-byte encodings according to the * [Encoding standard](https://encoding.spec.whatwg.org/) * ([§10](https://encoding.spec.whatwg.org/#legacy-multi-byte-chinese-(simplified)-encodings), * [§11](https://encoding.spec.whatwg.org/#legacy-multi-byte-chinese-(traditional)-encodings), * [§12](https://encoding.spec.whatwg.org/#legacy-multi-byte-japanese-encodings), * [§13](https://encoding.spec.whatwg.org/#legacy-multi-byte-korean-encodings)). * * ```js * import { createMultibyteDecoder, createMultibyteEncoder } from '@exodus/bytes/multi-byte.js' * ``` * * > [!WARNING] * > This is a lower-level API for legacy multi-byte encodings. * > * > For a safe WHATWG Encoding-compatible API, see `@exodus/bytes/encoding.js` import (and variants of it). * > * > Be sure to know what you are doing and check documentation when directly using encodings from this file. * * Supports all legacy multi-byte encodings listed in the WHATWG Encoding standard: * `gbk`, `gb18030`, `big5`, `euc-jp`, `iso-2022-jp`, `shift_jis`, `euc-kr`. * * @module @exodus/bytes/multi-byte.js */ /// import type { Uint8ArrayBuffer } from './array.js'; /** * Create a decoder for a supported legacy multi-byte `encoding`, given its lowercased name `encoding`. * * Returns a function `decode(arr, stream = false)` that decodes bytes to a string. * * The returned function will maintain internal state while `stream = true` is used, allowing it to * handle incomplete multi-byte sequences across multiple calls. * State is reset when `stream = false` or when the function is called without the `stream` parameter. * * @param encoding - The encoding name (e.g., 'gbk', 'gb18030', 'big5', 'euc-jp', 'iso-2022-jp', 'shift_jis', 'euc-kr') * @param loose - If true, replaces unmapped bytes with replacement character instead of throwing (default: false) * @returns A function that decodes bytes to string, with optional streaming support */ export function createMultibyteDecoder( encoding: string, loose?: boolean ): (arr: Uint8Array, stream?: boolean) => string; /** * Create an encoder for a supported legacy multi-byte `encoding`, given its lowercased name `encoding`. * * Returns a function `encode(string)` that encodes a string to bytes. * * In `'fatal'` mode (default), will throw on non well-formed strings or any codepoints which could * not be encoded in the target encoding. * * @param encoding - The encoding name (e.g., 'gbk', 'gb18030', 'big5', 'euc-jp', 'iso-2022-jp', 'shift_jis', 'euc-kr') * @param options - Encoding options * @param options.mode - Encoding mode (default: 'fatal'). Currently, only 'fatal' mode is supported. * @returns A function that encodes string to bytes */ export function createMultibyteEncoder( encoding: string, options?: { mode?: 'fatal' } ): (string: string) => Uint8ArrayBuffer;