diff options
Diffstat (limited to 'vanilla/node_modules/nanoid/index.browser.cjs')
| -rw-r--r-- | vanilla/node_modules/nanoid/index.browser.cjs | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/vanilla/node_modules/nanoid/index.browser.cjs b/vanilla/node_modules/nanoid/index.browser.cjs new file mode 100644 index 0000000..d21a91f --- /dev/null +++ b/vanilla/node_modules/nanoid/index.browser.cjs @@ -0,0 +1,72 @@ +// This file replaces `index.js` in bundlers like webpack or Rollup, +// according to `browser` config in `package.json`. + +let { urlAlphabet } = require('./url-alphabet/index.cjs') + +let random = bytes => crypto.getRandomValues(new Uint8Array(bytes)) + +let customRandom = (alphabet, defaultSize, getRandom) => { + // First, a bitmask is necessary to generate the ID. The bitmask makes bytes + // values closer to the alphabet size. The bitmask calculates the closest + // `2^31 - 1` number, which exceeds the alphabet size. + // For example, the bitmask for the alphabet size 30 is 31 (00011111). + // `Math.clz32` is not used, because it is not available in browsers. + let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1 + // Though, the bitmask solution is not perfect since the bytes exceeding + // the alphabet size are refused. Therefore, to reliably generate the ID, + // the random bytes redundancy has to be satisfied. + + // Note: every hardware random generator call is performance expensive, + // because the system call for entropy collection takes a lot of time. + // So, to avoid additional system calls, extra bytes are requested in advance. + + // Next, a step determines how many random bytes to generate. + // The number of random bytes gets decided upon the ID size, mask, + // alphabet size, and magic number 1.6 (using 1.6 peaks at performance + // according to benchmarks). + + // `-~f => Math.ceil(f)` if f is a float + // `-~i => i + 1` if i is an integer + let step = -~((1.6 * mask * defaultSize) / alphabet.length) + + return (size = defaultSize) => { + let id = '' + while (true) { + let bytes = getRandom(step) + // A compact alternative for `for (var i = 0; i < step; i++)`. + let j = step | 0 + while (j--) { + // Adding `|| ''` refuses a random byte that exceeds the alphabet size. + id += alphabet[bytes[j] & mask] || '' + if (id.length === size) return id + } + } + } +} + +let customAlphabet = (alphabet, size = 21) => + customRandom(alphabet, size, random) + +let nanoid = (size = 21) => + crypto.getRandomValues(new Uint8Array(size)).reduce((id, byte) => { + // It is incorrect to use bytes exceeding the alphabet size. + // The following mask reduces the random byte in the 0-255 value + // range to the 0-63 value range. Therefore, adding hacks, such + // as empty string fallback or magic numbers, is unneccessary because + // the bitmask trims bytes down to the alphabet size. + byte &= 63 + if (byte < 36) { + // `0-9a-z` + id += byte.toString(36) + } else if (byte < 62) { + // `A-Z` + id += (byte - 26).toString(36).toUpperCase() + } else if (byte > 62) { + id += '-' + } else { + id += '_' + } + return id + }, '') + +module.exports = { nanoid, customAlphabet, customRandom, urlAlphabet, random } |
