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-'use strict'
-
-const { uid, states, sentCloseFrameState, emptyBuffer, opcodes } = require('./constants')
-const { parseExtensions, isClosed, isClosing, isEstablished, isConnecting, validateCloseCodeAndReason } = require('./util')
-const { makeRequest } = require('../fetch/request')
-const { fetching } = require('../fetch/index')
-const { Headers, getHeadersList } = require('../fetch/headers')
-const { getDecodeSplit } = require('../fetch/util')
-const { WebsocketFrameSend } = require('./frame')
-const assert = require('node:assert')
-const { runtimeFeatures } = require('../../util/runtime-features')
-
-const crypto = runtimeFeatures.has('crypto')
- ? require('node:crypto')
- : null
-
-let warningEmitted = false
-
-/**
- * @see https://websockets.spec.whatwg.org/#concept-websocket-establish
- * @param {URL} url
- * @param {string|string[]} protocols
- * @param {import('./websocket').Handler} handler
- * @param {Partial<import('../../../types/websocket').WebSocketInit>} options
- */
-function establishWebSocketConnection (url, protocols, client, handler, options) {
- // 1. Let requestURL be a copy of url, with its scheme set to "http", if url’s
- // scheme is "ws", and to "https" otherwise.
- const requestURL = url
-
- requestURL.protocol = url.protocol === 'ws:' ? 'http:' : 'https:'
-
- // 2. Let request be a new request, whose URL is requestURL, client is client,
- // service-workers mode is "none", referrer is "no-referrer", mode is
- // "websocket", credentials mode is "include", cache mode is "no-store" ,
- // redirect mode is "error", and use-URL-credentials flag is set.
- const request = makeRequest({
- urlList: [requestURL],
- client,
- serviceWorkers: 'none',
- referrer: 'no-referrer',
- mode: 'websocket',
- credentials: 'include',
- cache: 'no-store',
- redirect: 'error',
- useURLCredentials: true
- })
-
- // Note: undici extension, allow setting custom headers.
- if (options.headers) {
- const headersList = getHeadersList(new Headers(options.headers))
-
- request.headersList = headersList
- }
-
- // 3. Append (`Upgrade`, `websocket`) to request’s header list.
- // 4. Append (`Connection`, `Upgrade`) to request’s header list.
- // Note: both of these are handled by undici currently.
- // https://github.com/nodejs/undici/blob/68c269c4144c446f3f1220951338daef4a6b5ec4/lib/client.js#L1397
-
- // 5. Let keyValue be a nonce consisting of a randomly selected
- // 16-byte value that has been forgiving-base64-encoded and
- // isomorphic encoded.
- const keyValue = crypto.randomBytes(16).toString('base64')
-
- // 6. Append (`Sec-WebSocket-Key`, keyValue) to request’s
- // header list.
- request.headersList.append('sec-websocket-key', keyValue, true)
-
- // 7. Append (`Sec-WebSocket-Version`, `13`) to request’s
- // header list.
- request.headersList.append('sec-websocket-version', '13', true)
-
- // 8. For each protocol in protocols, combine
- // (`Sec-WebSocket-Protocol`, protocol) in request’s header
- // list.
- for (const protocol of protocols) {
- request.headersList.append('sec-websocket-protocol', protocol, true)
- }
-
- // 9. Let permessageDeflate be a user-agent defined
- // "permessage-deflate" extension header value.
- // https://github.com/mozilla/gecko-dev/blob/ce78234f5e653a5d3916813ff990f053510227bc/netwerk/protocol/websocket/WebSocketChannel.cpp#L2673
- const permessageDeflate = 'permessage-deflate; client_max_window_bits'
-
- // 10. Append (`Sec-WebSocket-Extensions`, permessageDeflate) to
- // request’s header list.
- request.headersList.append('sec-websocket-extensions', permessageDeflate, true)
-
- // 11. Fetch request with useParallelQueue set to true, and
- // processResponse given response being these steps:
- const controller = fetching({
- request,
- useParallelQueue: true,
- dispatcher: options.dispatcher,
- processResponse (response) {
- // 1. If response is a network error or its status is not 101,
- // fail the WebSocket connection.
- // if (response.type === 'error' || ((response.socket?.session != null && response.status !== 200) && response.status !== 101)) {
- if (response.type === 'error' || response.status !== 101) {
- // The presence of a session property on the socket indicates HTTP2
- // HTTP1
- if (response.socket?.session == null) {
- failWebsocketConnection(handler, 1002, 'Received network error or non-101 status code.', response.error)
- return
- }
-
- // HTTP2
- if (response.status !== 200) {
- failWebsocketConnection(handler, 1002, 'Received network error or non-200 status code.', response.error)
- return
- }
- }
-
- if (warningEmitted === false && response.socket?.session != null) {
- process.emitWarning('WebSocket over HTTP2 is experimental, and subject to change.', 'ExperimentalWarning')
- warningEmitted = true
- }
-
- // 2. If protocols is not the empty list and extracting header
- // list values given `Sec-WebSocket-Protocol` and response’s
- // header list results in null, failure, or the empty byte
- // sequence, then fail the WebSocket connection.
- if (protocols.length !== 0 && !response.headersList.get('Sec-WebSocket-Protocol')) {
- failWebsocketConnection(handler, 1002, 'Server did not respond with sent protocols.')
- return
- }
-
- // 3. Follow the requirements stated step 2 to step 6, inclusive,
- // of the last set of steps in section 4.1 of The WebSocket
- // Protocol to validate response. This either results in fail
- // the WebSocket connection or the WebSocket connection is
- // established.
-
- // 2. If the response lacks an |Upgrade| header field or the |Upgrade|
- // header field contains a value that is not an ASCII case-
- // insensitive match for the value "websocket", the client MUST
- // _Fail the WebSocket Connection_.
- // For H2, no upgrade header is expected.
- if (response.socket.session == null && response.headersList.get('Upgrade')?.toLowerCase() !== 'websocket') {
- failWebsocketConnection(handler, 1002, 'Server did not set Upgrade header to "websocket".')
- return
- }
-
- // 3. If the response lacks a |Connection| header field or the
- // |Connection| header field doesn't contain a token that is an
- // ASCII case-insensitive match for the value "Upgrade", the client
- // MUST _Fail the WebSocket Connection_.
- // For H2, no connection header is expected.
- if (response.socket.session == null && response.headersList.get('Connection')?.toLowerCase() !== 'upgrade') {
- failWebsocketConnection(handler, 1002, 'Server did not set Connection header to "upgrade".')
- return
- }
-
- // 4. If the response lacks a |Sec-WebSocket-Accept| header field or
- // the |Sec-WebSocket-Accept| contains a value other than the
- // base64-encoded SHA-1 of the concatenation of the |Sec-WebSocket-
- // Key| (as a string, not base64-decoded) with the string "258EAFA5-
- // E914-47DA-95CA-C5AB0DC85B11" but ignoring any leading and
- // trailing whitespace, the client MUST _Fail the WebSocket
- // Connection_.
- const secWSAccept = response.headersList.get('Sec-WebSocket-Accept')
- const digest = crypto.hash('sha1', keyValue + uid, 'base64')
- if (secWSAccept !== digest) {
- failWebsocketConnection(handler, 1002, 'Incorrect hash received in Sec-WebSocket-Accept header.')
- return
- }
-
- // 5. If the response includes a |Sec-WebSocket-Extensions| header
- // field and this header field indicates the use of an extension
- // that was not present in the client's handshake (the server has
- // indicated an extension not requested by the client), the client
- // MUST _Fail the WebSocket Connection_. (The parsing of this
- // header field to determine which extensions are requested is
- // discussed in Section 9.1.)
- const secExtension = response.headersList.get('Sec-WebSocket-Extensions')
- let extensions
-
- if (secExtension !== null) {
- extensions = parseExtensions(secExtension)
-
- if (!extensions.has('permessage-deflate')) {
- failWebsocketConnection(handler, 1002, 'Sec-WebSocket-Extensions header does not match.')
- return
- }
- }
-
- // 6. If the response includes a |Sec-WebSocket-Protocol| header field
- // and this header field indicates the use of a subprotocol that was
- // not present in the client's handshake (the server has indicated a
- // subprotocol not requested by the client), the client MUST _Fail
- // the WebSocket Connection_.
- const secProtocol = response.headersList.get('Sec-WebSocket-Protocol')
-
- if (secProtocol !== null) {
- const requestProtocols = getDecodeSplit('sec-websocket-protocol', request.headersList)
-
- // The client can request that the server use a specific subprotocol by
- // including the |Sec-WebSocket-Protocol| field in its handshake. If it
- // is specified, the server needs to include the same field and one of
- // the selected subprotocol values in its response for the connection to
- // be established.
- if (!requestProtocols.includes(secProtocol)) {
- failWebsocketConnection(handler, 1002, 'Protocol was not set in the opening handshake.')
- return
- }
- }
-
- response.socket.on('data', handler.onSocketData)
- response.socket.on('close', handler.onSocketClose)
- response.socket.on('error', handler.onSocketError)
-
- handler.wasEverConnected = true
- handler.onConnectionEstablished(response, extensions)
- }
- })
-
- return controller
-}
-
-/**
- * @see https://whatpr.org/websockets/48.html#close-the-websocket
- * @param {import('./websocket').Handler} object
- * @param {number} [code=null]
- * @param {string} [reason='']
- */
-function closeWebSocketConnection (object, code, reason, validate = false) {
- // 1. If code was not supplied, let code be null.
- code ??= null
-
- // 2. If reason was not supplied, let reason be the empty string.
- reason ??= ''
-
- // 3. Validate close code and reason with code and reason.
- if (validate) validateCloseCodeAndReason(code, reason)
-
- // 4. Run the first matching steps from the following list:
- // - If object’s ready state is CLOSING (2) or CLOSED (3)
- // - If the WebSocket connection is not yet established [WSP]
- // - If the WebSocket closing handshake has not yet been started [WSP]
- // - Otherwise
- if (isClosed(object.readyState) || isClosing(object.readyState)) {
- // Do nothing.
- } else if (!isEstablished(object.readyState)) {
- // Fail the WebSocket connection and set object’s ready state to CLOSING (2). [WSP]
- failWebsocketConnection(object)
- object.readyState = states.CLOSING
- } else if (!object.closeState.has(sentCloseFrameState.SENT) && !object.closeState.has(sentCloseFrameState.RECEIVED)) {
- // Upon either sending or receiving a Close control frame, it is said
- // that _The WebSocket Closing Handshake is Started_ and that the
- // WebSocket connection is in the CLOSING state.
-
- const frame = new WebsocketFrameSend()
-
- // If neither code nor reason is present, the WebSocket Close
- // message must not have a body.
-
- // If code is present, then the status code to use in the
- // WebSocket Close message must be the integer given by code.
- // If code is null and reason is the empty string, the WebSocket Close frame must not have a body.
- // If reason is non-empty but code is null, then set code to 1000 ("Normal Closure").
- if (reason.length !== 0 && code === null) {
- code = 1000
- }
-
- // If code is set, then the status code to use in the WebSocket Close frame must be the integer given by code.
- assert(code === null || Number.isInteger(code))
-
- if (code === null && reason.length === 0) {
- frame.frameData = emptyBuffer
- } else if (code !== null && reason === null) {
- frame.frameData = Buffer.allocUnsafe(2)
- frame.frameData.writeUInt16BE(code, 0)
- } else if (code !== null && reason !== null) {
- // If reason is also present, then reasonBytes must be
- // provided in the Close message after the status code.
- frame.frameData = Buffer.allocUnsafe(2 + Buffer.byteLength(reason))
- frame.frameData.writeUInt16BE(code, 0)
- // the body MAY contain UTF-8-encoded data with value /reason/
- frame.frameData.write(reason, 2, 'utf-8')
- } else {
- frame.frameData = emptyBuffer
- }
-
- object.socket.write(frame.createFrame(opcodes.CLOSE))
-
- object.closeState.add(sentCloseFrameState.SENT)
-
- // Upon either sending or receiving a Close control frame, it is said
- // that _The WebSocket Closing Handshake is Started_ and that the
- // WebSocket connection is in the CLOSING state.
- object.readyState = states.CLOSING
- } else {
- // Set object’s ready state to CLOSING (2).
- object.readyState = states.CLOSING
- }
-}
-
-/**
- * @param {import('./websocket').Handler} handler
- * @param {number} code
- * @param {string|undefined} reason
- * @param {unknown} cause
- * @returns {void}
- */
-function failWebsocketConnection (handler, code, reason, cause) {
- // If _The WebSocket Connection is Established_ prior to the point where
- // the endpoint is required to _Fail the WebSocket Connection_, the
- // endpoint SHOULD send a Close frame with an appropriate status code
- // (Section 7.4) before proceeding to _Close the WebSocket Connection_.
- if (isEstablished(handler.readyState)) {
- closeWebSocketConnection(handler, code, reason, false)
- }
-
- handler.controller.abort()
-
- if (isConnecting(handler.readyState)) {
- // If the connection was not established, we must still emit an 'error' and 'close' events
- handler.onSocketClose()
- } else if (handler.socket?.destroyed === false) {
- handler.socket.destroy()
- }
-}
-
-module.exports = {
- establishWebSocketConnection,
- failWebsocketConnection,
- closeWebSocketConnection
-}