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'use strict'
const { runtimeFeatures } = require('../../util/runtime-features')
const { maxUnsigned16Bit, opcodes } = require('./constants')
const BUFFER_SIZE = 8 * 1024
let buffer = null
let bufIdx = BUFFER_SIZE
const randomFillSync = runtimeFeatures.has('crypto')
? require('node:crypto').randomFillSync
// not full compatibility, but minimum.
: function randomFillSync (buffer, _offset, _size) {
for (let i = 0; i < buffer.length; ++i) {
buffer[i] = Math.random() * 255 | 0
}
return buffer
}
function generateMask () {
if (bufIdx === BUFFER_SIZE) {
bufIdx = 0
randomFillSync((buffer ??= Buffer.allocUnsafeSlow(BUFFER_SIZE)), 0, BUFFER_SIZE)
}
return [buffer[bufIdx++], buffer[bufIdx++], buffer[bufIdx++], buffer[bufIdx++]]
}
class WebsocketFrameSend {
/**
* @param {Buffer|undefined} data
*/
constructor (data) {
this.frameData = data
}
createFrame (opcode) {
const frameData = this.frameData
const maskKey = generateMask()
const bodyLength = frameData?.byteLength ?? 0
/** @type {number} */
let payloadLength = bodyLength // 0-125
let offset = 6
if (bodyLength > maxUnsigned16Bit) {
offset += 8 // payload length is next 8 bytes
payloadLength = 127
} else if (bodyLength > 125) {
offset += 2 // payload length is next 2 bytes
payloadLength = 126
}
const buffer = Buffer.allocUnsafe(bodyLength + offset)
// Clear first 2 bytes, everything else is overwritten
buffer[0] = buffer[1] = 0
buffer[0] |= 0x80 // FIN
buffer[0] = (buffer[0] & 0xF0) + opcode // opcode
/*! ws. MIT License. Einar Otto Stangvik <einaros@gmail.com> */
buffer[offset - 4] = maskKey[0]
buffer[offset - 3] = maskKey[1]
buffer[offset - 2] = maskKey[2]
buffer[offset - 1] = maskKey[3]
buffer[1] = payloadLength
if (payloadLength === 126) {
buffer.writeUInt16BE(bodyLength, 2)
} else if (payloadLength === 127) {
// Clear extended payload length
buffer[2] = buffer[3] = 0
buffer.writeUIntBE(bodyLength, 4, 6)
}
buffer[1] |= 0x80 // MASK
// mask body
for (let i = 0; i < bodyLength; ++i) {
buffer[offset + i] = frameData[i] ^ maskKey[i & 3]
}
return buffer
}
/**
* @param {Uint8Array} buffer
*/
static createFastTextFrame (buffer) {
const maskKey = generateMask()
const bodyLength = buffer.length
// mask body
for (let i = 0; i < bodyLength; ++i) {
buffer[i] ^= maskKey[i & 3]
}
let payloadLength = bodyLength
let offset = 6
if (bodyLength > maxUnsigned16Bit) {
offset += 8 // payload length is next 8 bytes
payloadLength = 127
} else if (bodyLength > 125) {
offset += 2 // payload length is next 2 bytes
payloadLength = 126
}
const head = Buffer.allocUnsafeSlow(offset)
head[0] = 0x80 /* FIN */ | opcodes.TEXT /* opcode TEXT */
head[1] = payloadLength | 0x80 /* MASK */
head[offset - 4] = maskKey[0]
head[offset - 3] = maskKey[1]
head[offset - 2] = maskKey[2]
head[offset - 1] = maskKey[3]
if (payloadLength === 126) {
head.writeUInt16BE(bodyLength, 2)
} else if (payloadLength === 127) {
head[2] = head[3] = 0
head.writeUIntBE(bodyLength, 4, 6)
}
return [head, buffer]
}
}
module.exports = {
WebsocketFrameSend,
generateMask // for benchmark
}
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