aboutsummaryrefslogtreecommitdiffstats
path: root/vanilla/node_modules/undici/lib/web/websocket/receiver.js
blob: ba0a5aa0773e4acd1e268b3c0796c2d2ff4b91d7 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
'use strict'

const { Writable } = require('node:stream')
const assert = require('node:assert')
const { parserStates, opcodes, states, emptyBuffer, sentCloseFrameState } = require('./constants')
const {
  isValidStatusCode,
  isValidOpcode,
  websocketMessageReceived,
  utf8Decode,
  isControlFrame,
  isTextBinaryFrame,
  isContinuationFrame
} = require('./util')
const { failWebsocketConnection } = require('./connection')
const { WebsocketFrameSend } = require('./frame')
const { PerMessageDeflate } = require('./permessage-deflate')

// This code was influenced by ws released under the MIT license.
// Copyright (c) 2011 Einar Otto Stangvik <einaros@gmail.com>
// Copyright (c) 2013 Arnout Kazemier and contributors
// Copyright (c) 2016 Luigi Pinca and contributors

class ByteParser extends Writable {
  #buffers = []
  #fragmentsBytes = 0
  #byteOffset = 0
  #loop = false

  #state = parserStates.INFO

  #info = {}
  #fragments = []

  /** @type {Map<string, PerMessageDeflate>} */
  #extensions

  /** @type {import('./websocket').Handler} */
  #handler

  constructor (handler, extensions) {
    super()

    this.#handler = handler
    this.#extensions = extensions == null ? new Map() : extensions

    if (this.#extensions.has('permessage-deflate')) {
      this.#extensions.set('permessage-deflate', new PerMessageDeflate(extensions))
    }
  }

  /**
   * @param {Buffer} chunk
   * @param {() => void} callback
   */
  _write (chunk, _, callback) {
    this.#buffers.push(chunk)
    this.#byteOffset += chunk.length
    this.#loop = true

    this.run(callback)
  }

  /**
   * Runs whenever a new chunk is received.
   * Callback is called whenever there are no more chunks buffering,
   * or not enough bytes are buffered to parse.
   */
  run (callback) {
    while (this.#loop) {
      if (this.#state === parserStates.INFO) {
        // If there aren't enough bytes to parse the payload length, etc.
        if (this.#byteOffset < 2) {
          return callback()
        }

        const buffer = this.consume(2)
        const fin = (buffer[0] & 0x80) !== 0
        const opcode = buffer[0] & 0x0F
        const masked = (buffer[1] & 0x80) === 0x80

        const fragmented = !fin && opcode !== opcodes.CONTINUATION
        const payloadLength = buffer[1] & 0x7F

        const rsv1 = buffer[0] & 0x40
        const rsv2 = buffer[0] & 0x20
        const rsv3 = buffer[0] & 0x10

        if (!isValidOpcode(opcode)) {
          failWebsocketConnection(this.#handler, 1002, 'Invalid opcode received')
          return callback()
        }

        if (masked) {
          failWebsocketConnection(this.#handler, 1002, 'Frame cannot be masked')
          return callback()
        }

        // MUST be 0 unless an extension is negotiated that defines meanings
        // for non-zero values.  If a nonzero value is received and none of
        // the negotiated extensions defines the meaning of such a nonzero
        // value, the receiving endpoint MUST _Fail the WebSocket
        // Connection_.
        // This document allocates the RSV1 bit of the WebSocket header for
        // PMCEs and calls the bit the "Per-Message Compressed" bit.  On a
        // WebSocket connection where a PMCE is in use, this bit indicates
        // whether a message is compressed or not.
        if (rsv1 !== 0 && !this.#extensions.has('permessage-deflate')) {
          failWebsocketConnection(this.#handler, 1002, 'Expected RSV1 to be clear.')
          return
        }

        if (rsv2 !== 0 || rsv3 !== 0) {
          failWebsocketConnection(this.#handler, 1002, 'RSV1, RSV2, RSV3 must be clear')
          return
        }

        if (fragmented && !isTextBinaryFrame(opcode)) {
          // Only text and binary frames can be fragmented
          failWebsocketConnection(this.#handler, 1002, 'Invalid frame type was fragmented.')
          return
        }

        // If we are already parsing a text/binary frame and do not receive either
        // a continuation frame or close frame, fail the connection.
        if (isTextBinaryFrame(opcode) && this.#fragments.length > 0) {
          failWebsocketConnection(this.#handler, 1002, 'Expected continuation frame')
          return
        }

        if (this.#info.fragmented && fragmented) {
          // A fragmented frame can't be fragmented itself
          failWebsocketConnection(this.#handler, 1002, 'Fragmented frame exceeded 125 bytes.')
          return
        }

        // "All control frames MUST have a payload length of 125 bytes or less
        // and MUST NOT be fragmented."
        if ((payloadLength > 125 || fragmented) && isControlFrame(opcode)) {
          failWebsocketConnection(this.#handler, 1002, 'Control frame either too large or fragmented')
          return
        }

        if (isContinuationFrame(opcode) && this.#fragments.length === 0 && !this.#info.compressed) {
          failWebsocketConnection(this.#handler, 1002, 'Unexpected continuation frame')
          return
        }

        if (payloadLength <= 125) {
          this.#info.payloadLength = payloadLength
          this.#state = parserStates.READ_DATA
        } else if (payloadLength === 126) {
          this.#state = parserStates.PAYLOADLENGTH_16
        } else if (payloadLength === 127) {
          this.#state = parserStates.PAYLOADLENGTH_64
        }

        if (isTextBinaryFrame(opcode)) {
          this.#info.binaryType = opcode
          this.#info.compressed = rsv1 !== 0
        }

        this.#info.opcode = opcode
        this.#info.masked = masked
        this.#info.fin = fin
        this.#info.fragmented = fragmented
      } else if (this.#state === parserStates.PAYLOADLENGTH_16) {
        if (this.#byteOffset < 2) {
          return callback()
        }

        const buffer = this.consume(2)

        this.#info.payloadLength = buffer.readUInt16BE(0)
        this.#state = parserStates.READ_DATA
      } else if (this.#state === parserStates.PAYLOADLENGTH_64) {
        if (this.#byteOffset < 8) {
          return callback()
        }

        const buffer = this.consume(8)
        const upper = buffer.readUInt32BE(0)

        // 2^31 is the maximum bytes an arraybuffer can contain
        // on 32-bit systems. Although, on 64-bit systems, this is
        // 2^53-1 bytes.
        // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Errors/Invalid_array_length
        // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/common/globals.h;drc=1946212ac0100668f14eb9e2843bdd846e510a1e;bpv=1;bpt=1;l=1275
        // https://source.chromium.org/chromium/chromium/src/+/main:v8/src/objects/js-array-buffer.h;l=34;drc=1946212ac0100668f14eb9e2843bdd846e510a1e
        if (upper > 2 ** 31 - 1) {
          failWebsocketConnection(this.#handler, 1009, 'Received payload length > 2^31 bytes.')
          return
        }

        const lower = buffer.readUInt32BE(4)

        this.#info.payloadLength = (upper << 8) + lower
        this.#state = parserStates.READ_DATA
      } else if (this.#state === parserStates.READ_DATA) {
        if (this.#byteOffset < this.#info.payloadLength) {
          return callback()
        }

        const body = this.consume(this.#info.payloadLength)

        if (isControlFrame(this.#info.opcode)) {
          this.#loop = this.parseControlFrame(body)
          this.#state = parserStates.INFO
        } else {
          if (!this.#info.compressed) {
            this.writeFragments(body)

            // If the frame is not fragmented, a message has been received.
            // If the frame is fragmented, it will terminate with a fin bit set
            // and an opcode of 0 (continuation), therefore we handle that when
            // parsing continuation frames, not here.
            if (!this.#info.fragmented && this.#info.fin) {
              websocketMessageReceived(this.#handler, this.#info.binaryType, this.consumeFragments())
            }

            this.#state = parserStates.INFO
          } else {
            this.#extensions.get('permessage-deflate').decompress(body, this.#info.fin, (error, data) => {
              if (error) {
                failWebsocketConnection(this.#handler, 1007, error.message)
                return
              }

              this.writeFragments(data)

              if (!this.#info.fin) {
                this.#state = parserStates.INFO
                this.#loop = true
                this.run(callback)
                return
              }

              websocketMessageReceived(this.#handler, this.#info.binaryType, this.consumeFragments())

              this.#loop = true
              this.#state = parserStates.INFO
              this.run(callback)
            })

            this.#loop = false
            break
          }
        }
      }
    }
  }

  /**
   * Take n bytes from the buffered Buffers
   * @param {number} n
   * @returns {Buffer}
   */
  consume (n) {
    if (n > this.#byteOffset) {
      throw new Error('Called consume() before buffers satiated.')
    } else if (n === 0) {
      return emptyBuffer
    }

    this.#byteOffset -= n

    const first = this.#buffers[0]

    if (first.length > n) {
      // replace with remaining buffer
      this.#buffers[0] = first.subarray(n, first.length)
      return first.subarray(0, n)
    } else if (first.length === n) {
      // prefect match
      return this.#buffers.shift()
    } else {
      let offset = 0
      // If Buffer.allocUnsafe is used, extra copies will be made because the offset is non-zero.
      const buffer = Buffer.allocUnsafeSlow(n)
      while (offset !== n) {
        const next = this.#buffers[0]
        const length = next.length

        if (length + offset === n) {
          buffer.set(this.#buffers.shift(), offset)
          break
        } else if (length + offset > n) {
          buffer.set(next.subarray(0, n - offset), offset)
          this.#buffers[0] = next.subarray(n - offset)
          break
        } else {
          buffer.set(this.#buffers.shift(), offset)
          offset += length
        }
      }

      return buffer
    }
  }

  writeFragments (fragment) {
    this.#fragmentsBytes += fragment.length
    this.#fragments.push(fragment)
  }

  consumeFragments () {
    const fragments = this.#fragments

    if (fragments.length === 1) {
      // single fragment
      this.#fragmentsBytes = 0
      return fragments.shift()
    }

    let offset = 0
    // If Buffer.allocUnsafe is used, extra copies will be made because the offset is non-zero.
    const output = Buffer.allocUnsafeSlow(this.#fragmentsBytes)

    for (let i = 0; i < fragments.length; ++i) {
      const buffer = fragments[i]
      output.set(buffer, offset)
      offset += buffer.length
    }

    this.#fragments = []
    this.#fragmentsBytes = 0

    return output
  }

  parseCloseBody (data) {
    assert(data.length !== 1)

    // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.5
    /** @type {number|undefined} */
    let code

    if (data.length >= 2) {
      // _The WebSocket Connection Close Code_ is
      // defined as the status code (Section 7.4) contained in the first Close
      // control frame received by the application
      code = data.readUInt16BE(0)
    }

    if (code !== undefined && !isValidStatusCode(code)) {
      return { code: 1002, reason: 'Invalid status code', error: true }
    }

    // https://datatracker.ietf.org/doc/html/rfc6455#section-7.1.6
    /** @type {Buffer} */
    let reason = data.subarray(2)

    // Remove BOM
    if (reason[0] === 0xEF && reason[1] === 0xBB && reason[2] === 0xBF) {
      reason = reason.subarray(3)
    }

    try {
      reason = utf8Decode(reason)
    } catch {
      return { code: 1007, reason: 'Invalid UTF-8', error: true }
    }

    return { code, reason, error: false }
  }

  /**
   * Parses control frames.
   * @param {Buffer} body
   */
  parseControlFrame (body) {
    const { opcode, payloadLength } = this.#info

    if (opcode === opcodes.CLOSE) {
      if (payloadLength === 1) {
        failWebsocketConnection(this.#handler, 1002, 'Received close frame with a 1-byte body.')
        return false
      }

      this.#info.closeInfo = this.parseCloseBody(body)

      if (this.#info.closeInfo.error) {
        const { code, reason } = this.#info.closeInfo

        failWebsocketConnection(this.#handler, code, reason)
        return false
      }

      // Upon receiving such a frame, the other peer sends a
      // Close frame in response, if it hasn't already sent one.
      if (!this.#handler.closeState.has(sentCloseFrameState.SENT) && !this.#handler.closeState.has(sentCloseFrameState.RECEIVED)) {
        // If an endpoint receives a Close frame and did not previously send a
        // Close frame, the endpoint MUST send a Close frame in response.  (When
        // sending a Close frame in response, the endpoint typically echos the
        // status code it received.)
        let body = emptyBuffer
        if (this.#info.closeInfo.code) {
          body = Buffer.allocUnsafe(2)
          body.writeUInt16BE(this.#info.closeInfo.code, 0)
        }
        const closeFrame = new WebsocketFrameSend(body)

        this.#handler.socket.write(closeFrame.createFrame(opcodes.CLOSE))
        this.#handler.closeState.add(sentCloseFrameState.SENT)
      }

      // Upon either sending or receiving a Close control frame, it is said
      // that _The WebSocket Closing Handshake is Started_ and that the
      // WebSocket connection is in the CLOSING state.
      this.#handler.readyState = states.CLOSING
      this.#handler.closeState.add(sentCloseFrameState.RECEIVED)

      return false
    } else if (opcode === opcodes.PING) {
      // Upon receipt of a Ping frame, an endpoint MUST send a Pong frame in
      // response, unless it already received a Close frame.
      // A Pong frame sent in response to a Ping frame must have identical
      // "Application data"

      if (!this.#handler.closeState.has(sentCloseFrameState.RECEIVED)) {
        const frame = new WebsocketFrameSend(body)

        this.#handler.socket.write(frame.createFrame(opcodes.PONG))

        this.#handler.onPing(body)
      }
    } else if (opcode === opcodes.PONG) {
      // A Pong frame MAY be sent unsolicited.  This serves as a
      // unidirectional heartbeat.  A response to an unsolicited Pong frame is
      // not expected.
      this.#handler.onPong(body)
    }

    return true
  }

  get closingInfo () {
    return this.#info.closeInfo
  }
}

module.exports = {
  ByteParser
}