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authorAdam Mathes <adam@adammathes.com>2026-02-14 14:46:37 -0800
committerAdam Mathes <adam@adammathes.com>2026-02-14 14:46:37 -0800
commitafa87af01c79a9baa539f2992d32154d2a4739bd (patch)
tree92c7416db734270a2fee1d72ee9cc119379ff8e1 /vanilla/node_modules/nanoid/async/index.cjs
parent3b927e84d200402281f68181cd4253bc77e5528d (diff)
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task: delete vanilla js prototype\n\n- Removed vanilla/ directory and web/dist/vanilla directory\n- Updated Makefile, Dockerfile, and CI workflow to remove vanilla references\n- Cleaned up web/web.go to remove vanilla embed and routes\n- Verified build and tests pass\n\nCloses NK-2tcnmq
Diffstat (limited to 'vanilla/node_modules/nanoid/async/index.cjs')
-rw-r--r--vanilla/node_modules/nanoid/async/index.cjs71
1 files changed, 0 insertions, 71 deletions
diff --git a/vanilla/node_modules/nanoid/async/index.cjs b/vanilla/node_modules/nanoid/async/index.cjs
deleted file mode 100644
index f1b0ad0..0000000
--- a/vanilla/node_modules/nanoid/async/index.cjs
+++ /dev/null
@@ -1,71 +0,0 @@
-let crypto = require('crypto')
-
-let { urlAlphabet } = require('../url-alphabet/index.cjs')
-
-// `crypto.randomFill()` is a little faster than `crypto.randomBytes()`,
-// because it is possible to use in combination with `Buffer.allocUnsafe()`.
-let random = bytes =>
- new Promise((resolve, reject) => {
- // `Buffer.allocUnsafe()` is faster because it doesn’t flush the memory.
- // Memory flushing is unnecessary since the buffer allocation itself resets
- // the memory with the new bytes.
- crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => {
- if (err) {
- reject(err)
- } else {
- resolve(buf)
- }
- })
- })
-
-let customAlphabet = (alphabet, defaultSize = 21) => {
- // First, a bitmask is necessary to generate the ID. The bitmask makes bytes
- // values closer to the alphabet size. The bitmask calculates the closest
- // `2^31 - 1` number, which exceeds the alphabet size.
- // For example, the bitmask for the alphabet size 30 is 31 (00011111).
- let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
- // Though, the bitmask solution is not perfect since the bytes exceeding
- // the alphabet size are refused. Therefore, to reliably generate the ID,
- // the random bytes redundancy has to be satisfied.
-
- // Note: every hardware random generator call is performance expensive,
- // because the system call for entropy collection takes a lot of time.
- // So, to avoid additional system calls, extra bytes are requested in advance.
-
- // Next, a step determines how many random bytes to generate.
- // The number of random bytes gets decided upon the ID size, mask,
- // alphabet size, and magic number 1.6 (using 1.6 peaks at performance
- // according to benchmarks).
- let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
-
- let tick = (id, size = defaultSize) =>
- random(step).then(bytes => {
- // A compact alternative for `for (var i = 0; i < step; i++)`.
- let i = step
- while (i--) {
- // Adding `|| ''` refuses a random byte that exceeds the alphabet size.
- id += alphabet[bytes[i] & mask] || ''
- if (id.length >= size) return id
- }
- return tick(id, size)
- })
-
- return size => tick('', size)
-}
-
-let nanoid = (size = 21) =>
- random((size |= 0)).then(bytes => {
- let id = ''
- // A compact alternative for `for (var i = 0; i < step; i++)`.
- while (size--) {
- // It is incorrect to use bytes exceeding the alphabet size.
- // The following mask reduces the random byte in the 0-255 value
- // range to the 0-63 value range. Therefore, adding hacks, such
- // as empty string fallback or magic numbers, is unneccessary because
- // the bitmask trims bytes down to the alphabet size.
- id += urlAlphabet[bytes[size] & 63]
- }
- return id
- })
-
-module.exports = { nanoid, customAlphabet, random }