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Diffstat (limited to 'vanilla/node_modules/nanoid/async/index.cjs')
| -rw-r--r-- | vanilla/node_modules/nanoid/async/index.cjs | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/vanilla/node_modules/nanoid/async/index.cjs b/vanilla/node_modules/nanoid/async/index.cjs deleted file mode 100644 index f1b0ad0..0000000 --- a/vanilla/node_modules/nanoid/async/index.cjs +++ /dev/null @@ -1,71 +0,0 @@ -let crypto = require('crypto') - -let { urlAlphabet } = require('../url-alphabet/index.cjs') - -// `crypto.randomFill()` is a little faster than `crypto.randomBytes()`, -// because it is possible to use in combination with `Buffer.allocUnsafe()`. -let random = bytes => - new Promise((resolve, reject) => { - // `Buffer.allocUnsafe()` is faster because it doesn’t flush the memory. - // Memory flushing is unnecessary since the buffer allocation itself resets - // the memory with the new bytes. - crypto.randomFill(Buffer.allocUnsafe(bytes), (err, buf) => { - if (err) { - reject(err) - } else { - resolve(buf) - } - }) - }) - -let customAlphabet = (alphabet, defaultSize = 21) => { - // First, a bitmask is necessary to generate the ID. The bitmask makes bytes - // values closer to the alphabet size. The bitmask calculates the closest - // `2^31 - 1` number, which exceeds the alphabet size. - // For example, the bitmask for the alphabet size 30 is 31 (00011111). - let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1 - // Though, the bitmask solution is not perfect since the bytes exceeding - // the alphabet size are refused. Therefore, to reliably generate the ID, - // the random bytes redundancy has to be satisfied. - - // Note: every hardware random generator call is performance expensive, - // because the system call for entropy collection takes a lot of time. - // So, to avoid additional system calls, extra bytes are requested in advance. - - // Next, a step determines how many random bytes to generate. - // The number of random bytes gets decided upon the ID size, mask, - // alphabet size, and magic number 1.6 (using 1.6 peaks at performance - // according to benchmarks). - let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length) - - let tick = (id, size = defaultSize) => - random(step).then(bytes => { - // A compact alternative for `for (var i = 0; i < step; i++)`. - let i = step - while (i--) { - // Adding `|| ''` refuses a random byte that exceeds the alphabet size. - id += alphabet[bytes[i] & mask] || '' - if (id.length >= size) return id - } - return tick(id, size) - }) - - return size => tick('', size) -} - -let nanoid = (size = 21) => - random((size |= 0)).then(bytes => { - let id = '' - // A compact alternative for `for (var i = 0; i < step; i++)`. - while (size--) { - // It is incorrect to use bytes exceeding the alphabet size. - // The following mask reduces the random byte in the 0-255 value - // range to the 0-63 value range. Therefore, adding hacks, such - // as empty string fallback or magic numbers, is unneccessary because - // the bitmask trims bytes down to the alphabet size. - id += urlAlphabet[bytes[size] & 63] - } - return id - }) - -module.exports = { nanoid, customAlphabet, random } |
